Eye I made for pre-render. Rendered in Arnold for Maya. Maps textured in Mari and baked in Knald. I sculpted the eye in Zbrush and also used Xgen hair.
Eye I made for pre-render. Rendered in Arnold for Maya. Maps textured in Mari and baked in Knald. I sculpted the eye in Zbrush and also used Xgen hair.
Eye I made for pre-render. Rendered in Arnold for Maya. Maps textured in Mari and baked in Knald. I sculpted the eye in Zbrush and also used Xgen hair.
Eye I made for pre-render. Rendered in Arnold for Maya. Maps textured in Mari and baked in Knald. I sculpted the eye in Zbrush and also used Xgen hair.
Eye I made for pre-render. Rendered in Arnold for Maya. Maps textured in Mari and baked in Knald. I sculpted the eye in Zbrush and also used Xgen hair.
Closeup of just displacement.
Closeup of displacement with refraction.
Eye I made for pre-render. Rendered in Arnold for Maya. Maps textured in Mari and baked in Knald. I sculpted the eye in Zbrush and also used Xgen hair.