Kenzie LaMar
Art Director
Alpharetta, United States
Summary
Art Director currently working at Hi-Rez.
Previously at Vicarious Visions, The Collective/Double Helix, Rapid Eye Entertainment
If you are checking out my profile and portfolio please check out my blog as well. It contains work in progress and process images. These might help inform you as to my skill set and work flow. I am always learning new tools and pushing my work. That is the place to see what I am up to. Work that is finished and ready for the portfolio will end up there eventually but sometimes the path to get it there is more interesting I think.
Skills
Concept ArtIllustration3D Modeling3D PrintingDigital SculptingTexturingUV MappingPBR Texturing
Software proficiency

3ds Max

After Effects

Blender

BodyPaint

Cinema 4D

Keyshot

Mari

Maya

Mudbox

Photoshop

Substance 3D Painter

Substance 3D Designer

ZBrush

Marvelous Designer

3DCoat

UVLayout

Knald

CrazyBump

Arnold

DDO

NDO

CLIP STUDIO PAINT

Substance B2M
Productions
Video Game
Destiny 2 Warmind
Year
2018
Role
Gear/Weapon Artist
Company
Vicarious Visions
Video Game
Destiny 2
Year
2017
Role
Gear/Weapon Artist
Company
Vicarious Visions
Video Game
Destiny
Year
2017
Role
Gear/Weapon Artist
Company
Vicarious Visions
Video Game
Skylanders Superchargers
Year
2015
Role
Senior Character Artist
Company
Vicarious Visions
Video Game
Skylanders Swap Force
Year
2013
Role
Character Artist
Company
Vicarious Visions
Video Game
Silent Hill: Homecoming
Year
2008
Role
Lead Character Artist
Company
Double Helix
Video Game
The Da Vinci Code
Year
2006
Role
Senior Character Artist
Company
The Collective
Video Game
Lords of EverQuest
Year
2003
Role
Senior Character Artist
Company
Rapid Eye Entertainment
Experience
Senior Character Artist at Vicarious Visions
Albany NY, United States of America
Senior Character Artist. Modeling and texturing characters.